300 Heroes Wiki
Image Name Price Description
Strength Potion
Elixir of Agility 400 Increases Attack Damage by 10, Attack Speed by 20% and Crit Chance by 10% for 180 seconds.
Stone Hammer
Axes 400
  • Attack Damage +8
Sword of Contract
Sword contract 440
  • HP +70
  • Attack Damage +8
  • Life Steal +3%
Glove Gun
Gun glove 440

Active: Deal physical damage to target non-hero equal to your attack damage. 6 second cooldown.

Passive: On level up permenantly increase your Attack Damage by 1 up to a max of 10.

Bronze Sword
Copper Sword 950
  • Attack Damage +22
Iron Axe
Slayer 1000
  • Attack Damage +15
  • Defense +23

Passive: 20% chance to deal 300 magic damage to monsters.

Hammer
Hammer disability 1275
  • HP +255
  • Attack Damage +18

Passive: 20% chance to slow the movement speed of the enemy by 30% for 2.5 seconds.

Brutalizer
Berserker's Sword 1300
  • Attack Damage +21

Passive: -10% Cooldown Reduction, 20 Armor Penetration

Iron Helmet
Helmet of Protection 1300
  • Attack Damage +35
  • Magic Resist +30

Passive: When reduced to below 35% health by magic damage you'll first gain a shield that blocks 300 magic damage. 60 second Cooldown

Sword of Occult
TheBlood Sword 1350
  • Attack Damage +8

Passive: Gains 2 stacks when you kill an enemy Hero or 1 stack if you get an assist. You lose 1/3 of those stacks on death. At 32 stacks (max) you gain 15% move speed.

Note: 1 Stack = Attack Damage +3

Wiggle's Lantern
Wiggle's Lantern 1600
  • Attack Damage +23
  • Defense +30
  • Life Steal +12%

Passive: 20% chance to deal an extra 425 magic damage to minions and monsters

Active: Send a flying scout revealing the area in the direction you choose for 60 seconds, or untill it collides with an enemy hero in which case it will slow them for 33%. 60 second cool down.

BFG
Rigged Blade 1650
  • Attack Damage +45
Cutlass
Energy Knife 1700
  • Attack Damage +35
  • Life Steal +12%

Active: Deals 150 magic damage to target Hero and slows them by 50% for 3 seconds. 60 second cooldown.

Red Spear
Red Rose 1750
  • Attack Damage +40
  • Magic Resist +35 

Passive: Normal atk reduce target 15% Ability Power

1
Justice Gun 2095
  • MP +350
  • Attack Damage +20
  • Mana +7/5sec

Passive: Gain Attack Damage equal to 2% of your max mana

Unique Passive: Every attack/skill use increases max mana by 1/4 points to a max of 1000 extra mana. 4 second cooldown.

2
Finger Destroyer 2235
  • Attack Damage +35
  • Ability Power +45

Passive: every attack/skill use increases attack speed by 4% and Ability Power by 6 points for 8 seconds, stacks up to 8 times.

3
Surge Sword 2250
  • Attack Damage +40

Unique Passive: 40% armor ignore.

4
Blood Amulet 2350
  • Attack Damage +30
  • Life Steal +12%

Unique Passive: Armor Penetration +20, +10% CD reduce

Unique Active: 20% Defence ignore, get vision 4s, range 7, cd 60s

5
The Meteor 2525
  • HP +200
  • Attack Damage + 40
  • Crit Chance +10%

Unique Passive: Auto atk -15 Attack Damage, -25 Ability Power for 3s, stack 3 times

6
Kusanagi sword 2750
  • Attack Damage +30
  • Crit Chance +15%

Unique Active: +20% movespeed and +50% attack speed for 8 seconds. 60 second cooldown.

Unique Passive: +20 Defence Penetration, +15% CD reduce

7
Tensa Zangetsu 2865
  • Attack Damage +55
  • Attack Speed +30%

Unique Passive: Every attack shreds enemy armor for 15 points for 5 seconds up to 3 times.

9
Body dagger 3000
  • Attack Damage +40
  • Move Speed +6%
  • Attack Speed +30%
  • Critical Chance +15%

Unique Active: Put up 3 shield, each can block 1 damage instance, shield exist for 3 sec.

8
Death Sword 3000
  • Attack Damage +60
  • Life Steal +12%

Passive: Every kill gets you 1 Attack Damage and 0.2% Life Steal, up to 40 Attack Damage and 8 Life Steal. You lose half of the stacks on death.

10
Fantasy Killer 3130
  • HP +500
  • Magic Resist +35
  • Attack Damage +35

Unique Passive: If you were to drop below 35% max HP from a magic attack you'll fist gain a shield that blocks 300 magic damage.

Unique Passive: You gain 5 Attack Damage for every 2% hp missing.

11
Frostmourne 3150
  • HP +700
  • Attack Damage +20

Unique Passive: Slow target on hit for 40% (30% ranged) for 2.5 seconds.

17
Net Soul Blade 3240
  • Attack Damage +20
  • Attack Speed  +50

Unique Active: Decrease target hero Mana by 20% , slow target Movement Speed by 60%, last 3 secs.

Unique Passive: Normal attack deal 25 spell damage and reduce target's Mana by 5%

Unique Passive: -10% cooldown, + armor pen by 20

12
Knife Ship 3380
  • HP +250
  • Attack Damage +20
  • Attack Speed +45%

Unique Passive: Deal damage equal to 4% of target's max hp as magic damage.

Unique Passive: 20% chance to slow target on hit for 30% for 2.5 seconds.

18
Cleaver 3400
  • Attack Damage +55
  • Attack Speed +45%

Unique Passive: Melee normal attack will have 40% ( could mean total damage ) cleave effect, 350 area, angle 120 degree, does not crit

13
Dominator 3425
  • Attack Damage +40
  • Ability Power +70
  • Life Steal +15%

Unique Active: Target a hero

If hero has more of same kill as you, enter annihilation mode: deal 150 + 20% max hp as magic damage.

If hero has less kill as you, start anesthesia mode: deal 150 magic damage + stun 1.5 sec

Unique Passive: +20% spell vamp

32
Blade of the Ruined King 3500
  • Attack Damage +45
  • Attack Speed +40%
  • Life Steal +15%

Unique Passive: Your attacks deal 5% of the target's current health in physical damage (60 max vs minions and monsters).

Unique Active: Drains target champion, dealing 15% of the target's maximum health in physical damage (min. 100) and healing you for the damage dealt. Additionally you steal 30% of their movement speed for 3 seconds - 90 second cooldown. 

14
Rose Double Spear 3620
  • Attack Damage +40
  • Magic Resist +35
  • Attack Speed +30%
  • Life Steal +12%

Unique Passive: On normal atk, target get reduce hp regen and hp recovery 50% for 1.5 second

Unique Passive: On normal atk reduce target Ability Power by 15%

35
? 3650
  • Attack Damage +60
  • -10% Cooldown Reduction

Unique Passive: Your melee damage will decrease target's armor by (Basic, Growth, Talent, Equip Armor)'s 6%, can stack up to 4 times, last 5 seconds.

Unique Passive: Your normal attack will deal extra magic damage to target Hero, damage = the amount of armor reduction done by this item.

15
Iron broken tooth 3830
  • Attack Damage +80
  • Critical Chance +25%

Unique Passive: Critical Multiplyer is now 250%

36
Nice? 3960
  • HP +480
  • Attack Damage +45

Active: Cleanse and turn your Hero into gaint for 3 seconds. While been gaint, no single target spell can select onto you, but normal attack does and spell that doesn't require select target.

16
Trinity Blades 4030
  • HP +250
  • Mana +250
  • Attack Damage +30
  • Ability Power +30
  • Move Speed +10%
  • Attack Speed +30%
  • Critical Chance +15%.

Unique Passive: On Skill use next basic attack deals an extra 150% Attack Damage.

Unique Passive: On hit 20% chance to slow target for 30% for 2.5 seconds.

19
Saint Sword 6500
  • Attack Damage +100
  • Critical Chance +25%

Unique Passive: Critical multiplier is 275%

Unique Passive: 15 Energy layers on obtaining. Every kill increase 1 layers. Max 25 layers. Death lose 5 layers. Each layers +1% Attack Damage.

20
Gauss Lightsaber 6500
  • Attack Damage +20
  • Move Speed +10%
  • Attack Speed +80%
  • Defense +30

Unique Passive: stack up to 40 layers. Each layer increase 2% Attack Speed 1% crit chance. Every normal atk reduce 2 layers.

21
Bloodthirst Reaper 6500
  • HP +750
  • Attack Damage +40
  • Attack Speed +50%

Unique Passive: Normal atk deal additional 3% target hp (max 500) as pure damage.

Unique Passive: Every hero kill increse Attack Speed & Magic Resist 50% for 2 sec

22
Phantom Angel Blade 6500
  • Attack Damage +60
  • Ability Power +110
  • Armor Penetration +10%
  • Magic Penetration +10%

Unique Passive: Increase 20 dodge and accuracy.