Atk Speed affects the rate of which you can attack per second, 2.5 is the maximum attack speed a player can gain.
Image
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Name
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Price
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Description
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Dagger
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420
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+13% AS
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Beserker Greeves
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890
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+25% AS
+45 MS
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Recurve Bow
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1050
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Zeal
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1195
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+6% MS
+20% AS
+10% Crit
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*Stinger
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1240
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+35% AS
Passive: Deal 20 magical damage each hit
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1370
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2145
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2350
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Rationale Ring
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2700
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+35% Ability Power, 45% Attack Speed, +8 Mana regen per 5 seconds
Passive: 15% Cooldown Reduction.
Passive - End of Reason: Basic attacks give addtional 32 AP & reduces the target's magic resist by 8, this effect stacks up to 4 times
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Youmu's Ghostblade
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2750
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30 AD, 10% crit
Active: For 8s increase Ms 20%, AS 50%. Cd 60s.
Passive: CD 15%
Passive: 20 Def pen
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The Black Cleaver
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2865
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AD +55, Attack Speed +30%
Unique Passive: Every attack shreds enemy armor for 15 points for 5 seconds up to 3 times.
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*Phantom Dancer
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2895
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10% MS, 50% AS, 30% Crit
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3000
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40 AD, 6% MS, 30% AS
Active: Create a barrier that block 3 damage instance that last 3s.
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3380
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HP +250, AD +20, Attack Speed +45%
Unique Passive: Deal damage equal to 4% of target's max hp as magic damage.
Unique Passive: 20% chance to slow target on hit for 30% for 2.5 seconds.
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3540
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3620
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*Tiamat?
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3700
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Trinity force
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4030
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350 HP, 350 Mp, 35 AD, 35 AP
10% MS, 30% AS, 15% Crit
Passive: After using a skill, next atk increased by 150% AD
Passive: Atk have 25% chance to slow 30% MS for 2.5s
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6500
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AD +20, Move Speed +10%, Attack Speed +80%, Defense +30
Unique Passive: stack up to 40 layers. Each layer increase 2% AS 1% crit chance. Every normal atk reduce 2 layers.
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6500
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- Unsure of name but this appears to be the closest approximation.