Periodically, Miku's next auto-attack will heal nearby allies and herself. Cooldown reduction can be used to reduce the cooldown of this effect.
Heal: 10 + (20% AP)
Cooldown: 3 Seconds
Q
Miku channels music on a target stunning them for the duration. Miku can not move or use other skills while channeling. When the channel completes or the ability ends prematurely, target will take damage.
Target is surrounded in a blue circle (works on both ally and enemy targets). All enemy units within the circle except the one targetted takes damage every 1.5 seconds for 8 seconds. If the skill is re-activated before the effect ends, Miku will teleport to the target. Teleporting to the target will not end the effect.
Damage/1.5s : 30 / 55 / 80 / 105 / 130 + (20% AP)
Cooldown: 15 Seconds (When first casted)
Cost: 60 Mana
E
Target has CC effects removed and is immune to all spells.
Duration: 1.5 / 2 / 2.5 / 3 / 3.5 Seconds
Cooldown: 24 Seconds
Cost: 40 / 50 / 60 / 70 / 80 Mana
R
Hatsune Shield
Miku creates a field around her for 5 seconds that gives a shield to herself and neaby allies. Can be re-activated to cancel ultimate early. Miku cannot act during casting. Counts a casting ultimate so can be CC'd to cancel ultimate prematurely.