300 Heroes Wiki
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==Skills==
 
==Skills==
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Note on E : Each skill level, there will be 15 / 20 / 25 / 30 / 35% info. Could be increase maximum % per skill level. The 30% could be wrong... not 100% confirmed.
   
 
{| border="0" cellpadding="1" cellspacing="1" class="article-table article-table-selected" style="width: 600px;"
 
{| border="0" cellpadding="1" cellspacing="1" class="article-table article-table-selected" style="width: 600px;"
 
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! scope="col" style="text-align: center;"|Icon
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! scope="col" style="text-align: center;" |Icon
! scope="col" style="text-align: center;"|Slot
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! scope="col" style="text-align: center;" |Slot
! scope="col" style="text-align: center;"|Spellname
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! scope="col" style="text-align: center;" |Spellname
! scope="col" style="text-align: center; width: 400px;"|Description
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! scope="col" style="text-align: center; width: 400px;" |Description
 
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|[[File:Kurumi Passive.png|thumb|48x48px]]
 
|[[File:Kurumi Passive.png|thumb|48x48px]]
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Toggle ON: Each attack have 15 / 20 / 25 / 30 / 35% chance of giving target random effect, each success will decrease her Time Value by 3.
 
Toggle ON: Each attack have 15 / 20 / 25 / 30 / 35% chance of giving target random effect, each success will decrease her Time Value by 3.
 
* Bullet ( 2 ) - Decrease Target's Attack Speed by 40% for 1 seconds. Increase self Attack Speed by 10%, can stack up to 3 times and last 2 seconds.
 
Bullet ( 2 ) - Decrease Target's Attack Speed by 40% for 1 seconds. Increase self Attack Speed by 10%, can stack up to 3 times and last 2 seconds.
+
* Bullet ( 7 ) - Stun target for 0.25 seconds, Increase self Attack Speed by 10%, can stack up to 2 times and last 1 seconds.
 
* Bullet ( 10 ) - Silence target for 0.5 seconds, decrease the cooldown on Q and R by 1 seconds
 
Bullet ( 7 ) - Stun target for 0.25 seconds, Increase self Attack Speed by 10%, can stack up to 2 times and last 1 seconds.
 
 
Bullet ( 10 ) - Silence target for 0.5 seconds, decrease the cooldown on Q and R by 1 seconds
 
 
 
'''''Cooldown: 1 Seconds'''''
 
'''''Cooldown: 1 Seconds'''''
   

Revision as of 06:36, 23 October 2014

Kurumi Tokisaki2

300 heroes is a little perverted

Character

Kurumi Tokisaki: the Nightmare

Kurumi Tokisaki is an anime character from Date A Live.

Character Price: 6000 gold, OR 45 Blue Diamonds


Kurumi Tokisaki


Skills

Note on E : Each skill level, there will be 15 / 20 / 25 / 30 / 35% info. Could be increase maximum % per skill level. The 30% could be wrong... not 100% confirmed.

Icon Slot Spellname Description
Kurumi Passive
Passive Zafkiel Passive: Every time u kill a minion, u gain 3 (Time Value), Gain 10 (Time Value) if u kill a Enemy Champ.

2nd Passive: When Kurumi HP is below 30%, this skill will activate for the next 4 seconds. Any Attack that kill Kurumi, will be transfer to clone at base but will weaken for some time. (The time will be determine by the damage which will kill u) (Lowest 20 seconds , for every 50 damage increase by 1 seconds , highest 30 seconds)

Cooldown: 6 min

Kurumi Q
Q Alef

Kurumi is able to attack 5 target at once of where she is facing, damage increase by 10 / 20 / 30 / 40 / 50 and this effect lasts for 4 seconds.

Cooldown: 18 / 17 / 16/ 15 / 14 Seconds

Cost: 20 Time Value

Kurumi W
W Bet/Zayin/Yod

Toggle ON: Each attack have 15 / 20 / 25 / 30 / 35% chance of giving target random effect, each success will decrease her Time Value by 3.

  • Bullet ( 2 ) - Decrease Target's Attack Speed by 40% for 1 seconds. Increase self Attack Speed by 10%, can stack up to 3 times and last 2 seconds.
  • Bullet ( 7 ) - Stun target for 0.25 seconds, Increase self Attack Speed by 10%, can stack up to 2 times and last 1 seconds.
  • Bullet ( 10 ) - Silence target for 0.5 seconds, decrease the cooldown on Q and R by 1 seconds

Cooldown: 1 Seconds

Cost: Free

Kurumi E
E ?

Kurumi open a field, each enemy within the circle give her 1 energy per secs and 5 / 7 / 9 / 11 / 13%+ chance (max 30%) to snare the target for 0.5 secs. The field last 10 seconds.

Cooldown: 10 Seconds

Cost: Free

Note: Each skill level, there will be 15 / 20 / 25 / 30 / 35% info. Could be increase maximum % per skill level. The 30% could be wrong... not 100% confirmed.

Kurumi R
R Dalet/Chet

Passive: After u take damage, in 1 seconds, the damage u took will be recovered. This effect only activate once after every 20 / 16 / 12 seconds.

Active: Summon a clone of yourself beside every enemy champs and attack them. Each clone has 40 / 50 / 60% Attack Damage of the original Kurumi, but takes 200% damage, last for 5 seconds. During that period, Kurumi can switch places with any one of the clones by casting the second time on a clone.

Cooldown: 180 / 165 / 150 Seconds

Cost: 50 Time Value


Hero Strategy

Unknown

Character Statistic Chart

Unknown

Recommended Items

Unknown

Recommended leveling order

Unknown