300 Heroes Wiki
(Adding categories)
Tag: categoryselect
No edit summary
Tags: apiedit rollback
Line 3: Line 3:
 
==Name==
 
==Name==
   
Kurumi Tokisaki: the Nightmare
+
Kurumi Tokisaki: the Playgirl
  +
 
==Origins==
 
==Origins==
 
[http://date-a-live.wikia.com/wiki/Kurumi_Tokisaki Kurumi Tokisaki] is an anime character from [http://en.wikipedia.org/wiki/Date_A_Live Date A Live].
 
[http://date-a-live.wikia.com/wiki/Kurumi_Tokisaki Kurumi Tokisaki] is an anime character from [http://en.wikipedia.org/wiki/Date_A_Live Date A Live].

Revision as of 05:54, 10 October 2016

Kurumi Tokisaki2

300 heroes is a little perverted

Name

Kurumi Tokisaki: the Playgirl

Origins

Kurumi Tokisaki is an anime character from Date A Live.

Price

Character Price: 6000 gold, OR 45 Blue Diamonds


Kurumi Tokisaki


Skills

Note on E : Each skill level, there will be 15 / 20 / 25 / 30 / 35% info. Could be increase maximum % per skill level. 30% could be wrong but not 100% confirmed.

Icon Slot Spellname Description
Kurumi Passive
Passive Zafkiel Passive: Every time Kurumi kills a minion,She gains 3 [Time Value],Kurumi gains 10 [Time Value] instead whenever she kills an Enemy Champion.

2nd Passive: When Kurumi's HP is below 30%, this skill will be activated for the next 4 seconds. Any Opponents Attack that kill Kurumi will be transfered to clone at base but will be weakened for some time. (The time will be determine by the damage which will kill Kurumi) (Shortest duration is 20 seconds , for every 50 damage increase by 1 seconds , highest is 30 seconds)

Cooldown: 6 Minutes

Kurumi Q
Q Alef

Kurumi is able to attack 5 target at once at the direction of where she is facing, damage increases by 10 / 20 / 30 / 40 / 50 and this effect lasts for 4 seconds.

Cooldown: 18 / 17 / 16/ 15 / 14 Seconds

Cost: 20 Time Value

Kurumi W
W Bet/Zayin/Yod

Toggle ON: Each attack has 15 / 20 / 25 / 30 / 35% chance of giving the target random effect, each success drains her Time Value by 3.

  • Bullet ( 2 ) - Decreases Target's Attack Speed by 40% for 1 seconds. Increase self Attack Speed by 10%, can stack up to 3 times and last 2 seconds.
  • Bullet ( 7 ) - Stuns target for 0.25 seconds, Increase self Attack Speed by 10%, can stack up to 2 times and last 1 seconds.
  • Bullet ( 10 ) - Silences target for 0.5 seconds, decrease the cooldown on Q and R by 1 seconds

Cooldown: 1 Seconds

Cost: -

Kurumi E
E ?

Kurumi can summon a field at 800 radius, each enemy within the circle gives her 1 energy per seconds and 5 / 7 / 9 / 11 / 13%+ chance (max 30%) to snare the target for 0.5 seconds. The field last for 10 seconds.

Cooldown: 10 Seconds

Cost: -

Kurumi R
R Dalet/Chet

Passive: After 1 Second,any damage taken by Kurumi will be recoveredi. This effect will only be activated once after every 20 / 16 / 12 seconds.

Active: Summons a clone of yourself beside every enemy champs and attack them. Each clone has 40 / 50 / 60% Attack Damage of the original Kurumi, but takes 200% damage, last for 5 seconds. During that period, Kurumi can switch places with any one of the clones by casting the second time on a clone.

Cooldown: 180 / 165 / 150 Seconds

Cost: 50 Time Value