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The Summoner Spells you choose in the Hero Select screen. Each player is only allowed to have two Summoner Spells.
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The Summoner Spells you choose in the Hero Select screen starting with 9 available at level 1.
  +
  +
Each player is only allowed to have two Summoner Spells.
   
   
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!Cooldown
 
!Cooldown
 
|-
 
|-
|[[File:P-0.png|thumb|59x59px]]
+
|[[File:Heal.png|thumb]]
 
|1
 
|1
 
|Heal
 
|Heal
  +
|Restores 75 + [25 x level] health to your hero and nearby allies for half as much.
|Description needed
 
  +
*''Heal also removes Ignite upon use.''
 
|203
 
|203
 
|-
 
|-
   
|[[File:Q-0.png|thumb|63x63px]]
+
|[[File:Smite.png|thumb]]
 
|1
 
|1
 
|Smite
 
|Smite
  +
|Deals 420 + [25 x level] true damage to targeted non allied minion, monster, or summoned unit. When cast on a jungle monster, it grants 20 bonus gold.
|Description needed
 
 
|50
 
|50
 
|-
 
|-
   
|[[File:W-0.png|thumb|68x68px]]
+
|[[File:Exhaust.png|thumb]]
 
|1
 
|1
 
|Exhaust
 
|Exhaust
  +
|Exhausts the target enemy hero, reducing their movement speed and attack speed by 60% and the damage they deal by 60% for 3 seconds.
|Description needed
 
 
|158
 
|158
 
|-
 
|-
|[[File:E-0.png|thumb|66x66px]]
+
|[[File:Ghost.png|thumb]]
 
|1
 
|1
 
|Ghost
 
|Ghost
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|158
 
|158
 
|-
 
|-
|[[File:R-0.png|thumb|72x72px]]
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|[[File:Teleport.png|thumb]]
 
|1
 
|1
 
|Teleport
 
|Teleport
  +
|After channeling for 4 seconds, teleports your hero to the target allied structure, minion, or ward.
|Description needed
 
  +
You can cast this skill again while channeling to cancel it and reduce the cooldown to 150 seconds.
  +
*''This spell is also cancelled if the target ward expires during the channeling of the spell.''
 
|280
 
|280
 
|-
 
|-
   
|[[File:P-0.png|thumb|59x59px]]
+
|[[File:Scouter.png|thumb]]
 
|1
 
|1
 
|Scouter
 
|Scouter
  +
|Reveals all nearby enemies within an 800 radius around yourself for 7 seconds.
|Description needed
 
  +
*''Including invisible units.''
 
|90
 
|90
 
|-
 
|-
   
|[[File:Q-0.png|thumb|63x63px]]
+
|[[File:Resurrection.png|thumb]]
 
|1
 
|1
 
|Resurrection
 
|Resurrection
  +
|Instantly revives your hero to your team's Starting Platform and grants 400 + [40 x level] health for 2 minutes.
|Description needed
 
 
|405
 
|405
 
|-
 
|-
   
|[[File:W-0.png|thumb|68x68px]]
+
|[[File:Surge.png|thumb]]
 
|1
 
|1
  +
|Surge
|??
 
  +
|Empowers your hero, increasing its ability power by 6 + [4 × level] and attack speed by 35% for 12 seconds.
|Description needed
 
  +
|135
|?
 
 
|-
 
|-
   
|[[File:E-0.png|thumb|66x66px]]
+
|[[File:Minion.png|thumb]]
 
|1
 
|1
  +
|Minion Buster
|??
 
  +
|Deals 100 + [30 x level] true damage to all non allied minions, monsters, or summoned units in the target area.
|Description needed
 
|?
+
|240
 
|-
 
|-
   
|[[File:R-0.png|thumb|72x72px]]
+
|[[File:Cleanse.png|thumb]]
 
|2
 
|2
 
|Cleanse
 
|Cleanse
  +
|Removes all crowd control and summoner spell debuffs affecting your hero and lowers the duration of incoming disables by 65% for 3 seconds.
|Description needed
 
 
|185
 
|185
 
|-
 
|-
   
|[[File:P-0.png|thumb|59x59px]]
+
|[[File:Clarity.png|thumb]]
 
|6
 
|6
 
|Clarity
 
|Clarity
  +
|Restores 40% maximum mana to your hero and nearby allied heroes.
|Description needed
 
  +
*''It also grants 10% cooldown reduction to your hero for 60 seconds.''
 
|135
 
|135
 
|-
 
|-
   
|[[File:Q-0.png|thumb|63x63px]]
+
|[[File:Ignite.png|thumb]]
 
|7
 
|7
 
|Ignite
 
|Ignite
  +
|Ignites a target enemy hero, dealing 50 + [20 x level] true damage over 5 seconds while reducing it's self healing effects by 40% and armor and magic resist by 15%.
|Description needed
 
 
|135
 
|135
 
|-
 
|-
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|-
 
|-
   
|[[File:P-0.png|thumb|59x59px]]
+
|[[File:Summoner_Spell_35.png|thumb]]
 
|35
 
|35
  +
|Disarm
|??
 
  +
|Disarms a target enemy hero, reducing their movement speed by 25%, and disabling their basic attack, skills, and summoner spells for 1.2 seconds.
|Description needed
 
  +
|210
|?
 
 
|-
 
|-
 
|}
 
|}
 
[[Category:Help Request]]
 
[[Category:Help Request]]
  +
[[Category:Browse]]

Latest revision as of 17:02, 26 February 2016

The Summoner Spells you choose in the Hero Select screen starting with 9 available at level 1.

Each player is only allowed to have two Summoner Spells.



Summoner Spells[]

Icon Level Spell Name Description Cooldown
Heal
1 Heal Restores 75 + [25 x level] health to your hero and nearby allies for half as much.
  • Heal also removes Ignite upon use.
203
Smite
1 Smite Deals 420 + [25 x level] true damage to targeted non allied minion, monster, or summoned unit. When cast on a jungle monster, it grants 20 bonus gold. 50
Exhaust
1 Exhaust Exhausts the target enemy hero, reducing their movement speed and attack speed by 60% and the damage they deal by 60% for 3 seconds. 158
Ghost
1 Ghost Grants your hero 27% increased movement speed for 10 seconds.
  • Can move through units
158
Teleport
1 Teleport After channeling for 4 seconds, teleports your hero to the target allied structure, minion, or ward.

You can cast this skill again while channeling to cancel it and reduce the cooldown to 150 seconds.

  • This spell is also cancelled if the target ward expires during the channeling of the spell.
280
Scouter
1 Scouter Reveals all nearby enemies within an 800 radius around yourself for 7 seconds.
  • Including invisible units.
90
Resurrection
1 Resurrection Instantly revives your hero to your team's Starting Platform and grants 400 + [40 x level] health for 2 minutes. 405
Surge
1 Surge Empowers your hero, increasing its ability power by 6 + [4 × level] and attack speed by 35% for 12 seconds. 135
Minion
1 Minion Buster Deals 100 + [30 x level] true damage to all non allied minions, monsters, or summoned units in the target area. 240
Cleanse
2 Cleanse Removes all crowd control and summoner spell debuffs affecting your hero and lowers the duration of incoming disables by 65% for 3 seconds. 185
Clarity
6 Clarity Restores 40% maximum mana to your hero and nearby allied heroes.
  • It also grants 10% cooldown reduction to your hero for 60 seconds.
135
Ignite
7 Ignite Ignites a target enemy hero, dealing 50 + [20 x level] true damage over 5 seconds while reducing it's self healing effects by 40% and armor and magic resist by 15%. 135
Flash
12 Flash Teleports your hero a short distance towards your cursor's location.
  • Can go through walls.
188
Summoner Spell 35
35 Disarm Disarms a target enemy hero, reducing their movement speed by 25%, and disabling their basic attack, skills, and summoner spells for 1.2 seconds. 210